T’s back to more linear dungeon crawling and drive to better Epic Gear and Relics, instead of the “horizontal progression” previously mooted, and many of the particular quirks of the series will return. This rebranding also sees the game drop its free-to-play business model and follow the more traditional action RPG form of the first two games. Announced back in 2018, Torchlight Frontier promised a “shared-world experience” and free-to-play gaming, but that didn’t really sit too well with the fanbase of games that were designed to fill the void leading up to Diablo III’s release.
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